editgeo skills
Agent Skills that teach a coding agent (Claude Code, Cursor, Codex, Gemini CLI, Copilot, OpenCode, Zed…) to make map videos for Vietnam real estate — describe a place, the agent writes one IR JSON, and the editgeo engine renders a map video locally. Built to drop into the HyperFrames video ecosystem.
> Map = DATA. You never hand-write map code — everything is one IR JSON.
Install
Any agent (Vercel skills):
npx skills add manhcuongincusar1/editgeo-skills
Claude Code (plugin marketplace):
/plugin marketplace add manhcuongincusar1/editgeo-skills
/plugin install editgeo@editbds
Then install the engine CLI (the renderer — obfuscated, not in this repo):
npm i -g @editbds/cli
editgeo login
Skills
| Skill | What it does | |---|---| | editgeo | Author the map IR from natural language (fly-to, orbit, earth-dive, routes, highlights, markers, labels). | | editgeo-cli | The editgeo dev loop — login, resolve, preview, render, export. | | editgeo-data | Resolver directives (geocode, route snap, building footprint, road/boundary, POI) + Vietnam geography (2025 ward reform). | | editgeo-export | Embed the baked map into a HyperFrames composition with overlays/captions and export the final video. |
How it works
describe a place → agent writes map.json (IR) →
editgeo resolve (bake geocode/route/footprint into the IR)
editgeo preview (live map you tweak)
editgeo export (bake map.mp4 → HyperFrames overlays → final video)
The map renders locally and deterministically. The rendering engine ships as the npm package @editbds/cli; this repo is just the skills (instructions) that drive it.










