Design System Builder — Figma MCP Skill
Build professional-grade design systems in Figma that match code. This skill orchestrates multi-phase workflows across 20–100+ `use_figma` calls, enforcing quality patterns from real-world design systems (Material 3, Polaris, Figma UI3, Simple DS).
**Prerequisites**: The `figma-use` skill MUST also be loaded for every `use_figma` call. It provides Plugin API syntax rules (return pattern, page reset, ID return, font loading, color range). This skill provides design system domain knowledge and workflow orchestration.
**Always pass `skillNames: "figma-generate-library"` when calling `use_figma` as part of this skill.** This is a logging parameter — it does not affect execution.
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1. The One Rule That Matters Most
**This is NEVER a one-shot task.** Building a design system requires 20–100+ `use_figma` calls across multiple phases, with mandatory user checkpoints between them. Any attempt to create everything in one call WILL produce broken, incomplete, or unrecoverable results. Break every operation to the smallest useful unit, validate, get feedback, proceed.
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2. Mandatory Workflow
Every design system build follows this phase order. Skipping or reordering phases causes structural failures that are expensive to undo.
Phase 0: DISCOVERY (always first — no use_figma writes yet)
0a. Analyze codebase → extract tokens, components, naming conventions
0b. Inspect Figma file → pages, variables, components, styles, existing conventions
0c. Search subscribed libraries → use search_design_system for reusable assets
0d. Lock v1 scope → agree on exact token set + component list before any creation
0e. Map code → Figma → resolve conflicts (code and Figma disagree = ask user)
✋ USER CHECKPOINT: present full plan, await explicit approval
Phase 1: FOUNDATIONS (tokens first — always before components)
1a. Create variable collections and modes
1b. Create primitive variables (raw values, 1 mode)
1c. Create semantic variables (aliased to primitives, mode-aware)
1d. Set scopes on ALL variables
1e. Set code syntax on ALL variables
1f. Create effect styles (shadows) and text styles (typography)
→ Exit criteria: every token from the agreed plan exists, all scopes set, all code syntax set
✋ USER CHECKPOINT: show variable summary, await approval
Phase 2: FILE STRUCTURE (before components)
2a. Create page skeleton: Cover → Getting Started → Foundations → --- → Components → --- → Utilities
2b. Create foundations documentation pages (color swatches, type specimens, spacing bars)
→ Exit criteria: all planned pages exist, foundations docs are navigable
✋ USER CHECKPOINT: show page list + screenshot, await approval
Phase 3: COMPONENTS (one at a time — never batch)
For EACH component (in dependency order: atoms before molecules):
3a. Create dedicated page
3b. Build base component with auto-layout + full variable bindings
3c. Create all variant combinations (combineAsVariants + grid layout)
3d. Add component properties (TEXT, BOOLEAN, INSTANCE_SWAP)
3e. Link properties to child nodes
3f. Add page documentation (title, description, usage notes)
3g. Validate: get_metadata (structure) + get_screenshot (visual)
3h. Optional: lightweight Code Connect mapping while context is fresh
→ Exit criteria: variant count correct, all bindings verified, screenshot looks right
✋ USER CHECKPOINT per component: show screenshot, await approval before next component
Pha
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