Featured

Deploy OpenClaw in 60 seconds — 20% off logoDeploy OpenClaw in 60 seconds — 20% off

Launch OpenClaw on Hostinger in about 60 seconds and keep your agent live 24/7. Our referral link gives you 20% off, no coupon code needed.

Launch on Hostinger
Run your Hermes agent on Hostinger, fully managed logoRun your Hermes agent on Hostinger, fully managed

Launch Hermes on Hostinger in one click, fully managed, no VPS knowledge needed. Use code ZACAARON10 for 10% off.

Launch on Hostinger
Crawl and scrape any site into clean data, 10% off logoCrawl and scrape any site into clean data, 10% off

Firecrawl crawls and scrapes any site into clean markdown for your agent. Get 1,000 free credits, and new users get 10% off their first purchase.

Try Firecrawl free
Your own AI agent, running 24/7 with QwikClaw logoYour own AI agent, running 24/7 with QwikClaw

QwikClaw sets up and runs an always-on OpenClaw agent for you. One click, no config files, no server setup.

Deploy now
One API to scrape, enrich, and extract the internet. logoOne API to scrape, enrich, and extract the internet.

Context.dev gives your agents a single API to scrape, enrich, and extract live web data — no proxies, no parsers, no maintenance.

Start building free
SetupClaw: done-for-you OpenClaw for founders & exec teams logoSetupClaw: done-for-you OpenClaw for founders & exec teams

White-glove OpenClaw for founders and exec teams (4–50+ employees): we install, harden, integrate your tools, and maintain it — secured from day one.

Get it set up for you
SEO data APIs for your agent, $1 free credit logoSEO data APIs for your agent, $1 free credit

DataForSEO gives your agent live access to SERP results, keyword data, backlinks, and on-page SEO data through one API. New accounts get a $1 credit, good for up to 20,000 keyword or backlink lookups.

Try DataForSEO free
Reach 47,000+ AI builders

A flat monthly placement in front of developers actively installing AI tools. No lock-in, cancel anytime.

Advertise here

Works with

Claude CodeClaude DesktopCursorVS CodeClineCodex CLIOpenClaw+ any MCP client

Install to Claude Code

This server doesn't publish a one-line install command. Follow the setup in the source repository.

Summary

A MCP server for interacting with the Godot game engine, providing tools for editing, running, debugging, and managing scenes in Godot projects.

README.md

Godot MCP

![Github-sponsors](https://github.com/sponsors/Coding-Solo)

![](https://modelcontextprotocol.io/introduction) ![Made with Godot](https://godotengine.org) ![](https://nodejs.org/en/download/) ![](https://www.typescriptlang.org/)

![](https://github.com/Coding-Solo/godot-mcp/commits/main) ![](https://github.com/Coding-Solo/godot-mcp/stargazers) ![](https://github.com/Coding-Solo/godot-mcp/network/members) ![](https://opensource.org/licenses/MIT)

                           (((((((             (((((((
                        (((((((((((           (((((((((((
                        (((((((((((((       (((((((((((((
                        (((((((((((((((((((((((((((((((((
                        (((((((((((((((((((((((((((((((((
         (((((      (((((((((((((((((((((((((((((((((((((((((      (((((
       (((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
     ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
    ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
      (((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
        (((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
         (((((((((((@@@@@@@(((((((((((((((((((((((((((@@@@@@@(((((((((((
         (((((((((@@@@,,,,,@@@(((((((((((((((((((((@@@,,,,,@@@@(((((((((
         ((((((((@@@,,,,,,,,,@@(((((((@@@@@(((((((@@,,,,,,,,,@@@((((((((
         ((((((((@@@,,,,,,,,,@@(((((((@@@@@(((((((@@,,,,,,,,,@@@((((((((
         (((((((((@@@,,,,,,,@@((((((((@@@@@((((((((@@,,,,,,,@@@(((((((((
         ((((((((((((@@@@@@(((((((((((@@@@@(((((((((((@@@@@@((((((((((((
         (((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
         (((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
         @@@@@@@@@@@@@((((((((((((@@@@@@@@@@@@@((((((((((((@@@@@@@@@@@@@
         ((((((((( @@@(((((((((((@@(((((((((((@@(((((((((((@@@ (((((((((
         (((((((((( @@((((((((((@@@(((((((((((@@@((((((((((@@ ((((((((((
          (((((((((((@@@@@@@@@@@@@@(((((((((((@@@@@@@@@@@@@@(((((((((((
           (((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
              (((((((((((((((((((((((((((((((((((((((((((((((((((((
                 (((((((((((((((((((((((((((((((((((((((((((((((
                        (((((((((((((((((((((((((((((((((


                          /$$      /$$  /$$$$$$  /$$$$$$$
                         | $$$    /$$$ /$$__  $$| $$__  $$
                         | $$$$  /$$$$| $$  \__/| $$  \ $$
                         | $$ $$/$$ $$| $$      | $$$$$$$/
                         | $$  $$$| $$| $$      | $$____/
                         | $$\  $ | $$| $$    $$| $$
                         | $$ \/  | $$|  $$$$$$/| $$
                         |__/     |__/ \______/ |__/

A Model Context Protocol (MCP) server for interacting with the Godot game engine.

Introduction

Godot MCP enables AI agents to launch the Godot editor, run projects, capture debug output, and control project execution. This direct feedback loop helps agents understand what works and what doesn't in real Godot projects, leading to better code generation and debugging assistance.

Features

  • Launch Godot Editor: Open the Godot editor for a specific project
  • Run Godot Projects: Execute Godot projects in debug mode
  • Capture Debug Output: Retrieve console output and error messages
  • Control Execution: Start and stop Godot projects programmatically
  • Get Godot Version: Retrieve the installed Godot version
  • List Godot Projects: Find Godot projects in a specified directory
  • Project Analysis: Get detailed information about project structure
  • Scene Management:
  • Create new scenes with specified root node types
  • Add nodes to existing scenes with customizable properties
  • Load sprites and textures into Sprite2D nodes
  • Export 3D scenes as MeshLibrary resources for GridMap
  • Save scenes with options for creating variants
  • UID Management (for Godot 4.4+):
  • Get UID for specific files
  • Update UID references by resaving resources

Requirements

  • Godot Engine installed on your system
  • Node.js (>=18.0.0) and npm
  • An AI agent that supports MCP

Quick Start

Claude Code

claude mcp add godot -- npx @coding-solo/godot-mcp

That's it. Restart Claude Code and your Godot MCP tools are available.

With environment variables:

claude mcp add godot -e GODOT_PATH=/path/to/godot -e DEBUG=true -- npx @coding-solo/godot-mcp

<details> <summary><strong>Cline</strong></summary>

Add to your Cline MCP settings file (~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json):

{
  "mcpServers": {
    "godot": {
      "command": "npx",
      "args": ["@coding-solo/godot-mcp"],
      "env": {
        "DEBUG": "true"
      },
      "disabled": false,
      "autoApprove": [
        "launch_editor",
        "run_project",
        "get_debug_output",
        "stop_project",
        "get_godot_version",
        "list_projects",
        "get_project_info",
        "create_scene",
        "add_node",
        "load_sprite",
        "export_mesh_library",
        "save_scene",
        "get_uid",
        "update_project_uids"
      ]
    }
  }
}

</details>

<details> <summary><strong>Cursor</strong></summary>

Using the Cursor UI:

  1. Go to Cursor Settings > Features > MCP
  2. Click on the + Add New MCP Server button
  3. Fill out the form:
  • Name: godot
  • Type: command
  • Command: npx @coding-solo/godot-mcp
  1. Click "Add"
  2. You may need to press the refresh button in the top right corner of the MCP server card to populate the tool list

Using Project-Specific Configuration:

Create a file at .cursor/mcp.json in your project directory:

{
  "mcpServers": {
    "godot": {
      "command": "npx",
      "args": ["@coding-solo/godot-mcp"],
      "env": {
        "DEBUG": "true"
      }
    }
  }
}

</details>

<details> <summary><strong>Other MCP Clients</strong></summary>

For any MCP-compatible client, use this configuration:

{
  "mcpServers": {
    "godot": {
      "command": "npx",
      "args": ["@coding-solo/godot-mcp"],
      "env": {
        "GODOT_PATH": "/path/to/godot",
        "DEBUG": "true"
      }
    }
  }
}

</details>

Environment Variables

| Variable | Description | |----------|-------------| | GODOT_PATH | Path to the Godot executable (overrides automatic detection) | | DEBUG | Set to "true" to enable detailed server-side debug logging |

<details> <summary><strong>Building from Source</strong></summary>

git clone https://github.com/Coding-Solo/godot-mcp.git
cd godot-mcp
npm install
npm run build

Then point your MCP client to build/index.js instead of using npx.

</details>

Architecture

The Godot MCP server uses a bundled GDScript approach for complex operations:

  1. Direct Commands: Simple operations like launching the editor or getting project info use Godot's built-in CLI commands directly.
  2. Bundled Operations Script: Complex operations like creating scenes or adding nodes use a single, comprehensive GDScript file (godot_operations.gd) that handles all operations.

The bundled script accepts operation type and parameters as JSON, allowing for flexible and dynamic operation execution without generating temporary files for each operation.

Troubleshooting

  • Godot Not Found: Set the GODOT_PATH environment variable to your Godot executable path
  • Connection Issues: Ensure the server is running and restart your AI assistant
  • Invalid Project Path: Ensure the path points to a directory containing a project.godot file
  • Build Issues: Make sure all dependencies are installed by running npm install

<details> <summary><strong>Cursor-Specific Issues</strong></summary>

  • Ensure the MCP server shows up and is enabled in Cursor settings (Settings > MCP)
  • MCP tools can only be run using the Agent chat profile (Cursor Pro or Business subscription)
  • Use "Yolo Mode" to automatically run MCP tool requests

</details>

License

This project is licensed under the MIT License - see the LICENSE file for details.

See related servers & alternatives →

Related MCP servers

Browse all →

Related guides

Hand-picked reading to help you choose and use Developer Tools servers.